Fast joint bit-allocation between texture and depth maps for 3D video coding

This paper presents a fast joint texture/depth bit-allocation method for 3DV coding. As compared to the previous bit-allocation schemes in which the pre-encoding process is required to determine model parameters, the proposed scheme proposed the real-time joint bit-allocation scheme without any pre-...

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Bibliographic Details
Published in:2013 IEEE International Conference on Consumer Electronics (ICCE) pp. 193 - 194
Main Authors: Tae Oh, Byung, Lee, Jaejoon, Park, Du-sik
Format: Conference Proceeding Journal Article
Language:English
Published: IEEE 01.01.2013
Subjects:
ISBN:1467313610, 9781467313612
ISSN:2158-3994
Online Access:Get full text
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