Computing eternal vertex cover number of maximal outerplanar graphs in linear time
Eternal vertex cover problem is a variant of the classical vertex cover problem modeled as a two player attacker-defender game. Computing the eternal vertex cover number of graphs is known to be NP-hard in general and even for bipartite graphs. There is a quadratic complexity algorithm known for thi...
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| Vydané v: | Theoretical computer science Ročník 1056; s. 115530 |
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| Hlavní autori: | , , , |
| Médium: | Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Elsevier B.V
21.11.2025
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| Predmet: | |
| ISSN: | 0304-3975 |
| On-line prístup: | Získať plný text |
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| Shrnutí: | Eternal vertex cover problem is a variant of the classical vertex cover problem modeled as a two player attacker-defender game. Computing the eternal vertex cover number of graphs is known to be NP-hard in general and even for bipartite graphs. There is a quadratic complexity algorithm known for this problem for chordal graphs. Maximal outerplanar graphs form a subclass of chordal graphs, for which no algorithm of sub-quadratic time complexity is known. In this paper, we obtain a linear time recursive algorithm for computing eternal vertex cover number of maximal outerplanar graphs. |
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| ISSN: | 0304-3975 |
| DOI: | 10.1016/j.tcs.2025.115530 |