Construction of the octree approximating three-dimensional objects by using multiple views
A fast, efficient, algorithm that processes polyhedral cones from views of an object to produce an octree representation of the object is proposed. A polyhedral cone defined by both a viewpoint and a polygonal contour of the object in the image for each view always contains the object. Thus the comm...
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| Vydané v: | IEEE transactions on pattern analysis and machine intelligence Ročník 10; číslo 6; s. 769 - 782 |
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| Hlavní autori: | , , |
| Médium: | Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Los Alamitos, CA
IEEE Computer Society
1988
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| Predmet: | |
| ISSN: | 0162-8828 |
| On-line prístup: | Získať plný text |
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