Energy Expenditure in Adolescents Playing New Generation Computer Games
Objective: To compare the energy expenditure of adolescents when playing sedentary and new generation active computer games. Design: Cross sectional comparison of four computer games. Setting: Research laboratories. Participants: Six boys and five girls aged 13-15 years. Procedure: Participants were...
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| Published in: | BMJ. British medical journal (Clinical research ed.) Vol. 335; no. 7633; pp. 1282 - 1284 |
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| Main Authors: | , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
British Medical Association
22.12.2007
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| Subjects: | |
| ISSN: | 0959-8138, 1756-1833 |
| Online Access: | Get full text |
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