Research of collision detection algorithm based on particle swarm optimization
This paper presents a particle swarm optimization based on real-time collision detection algorithm, and combines the PSO and the OBB hierarchy bounding box algorithm. OBB algorithm close simply establishes three-dimensional object bounding box. the collision detection problem in the three-dimensiona...
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| Vydáno v: | 2010 International Conference On Computer Design and Applications Ročník 1; s. V1-60 - V1-63 |
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| Hlavní autoři: | , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
01.06.2010
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| Témata: | |
| On-line přístup: | Získat plný text |
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| Shrnutí: | This paper presents a particle swarm optimization based on real-time collision detection algorithm, and combines the PSO and the OBB hierarchy bounding box algorithm. OBB algorithm close simply establishes three-dimensional object bounding box. the collision detection problem in the three-dimensional space change into a two-dimensional space optimization process. PSO algorithm can quickly determine the regional intervention of geometric model, and exclude non-interference in the region. Then, further details of the triangle collision detection, and improves real-time collision detection in the virtual system. |
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| DOI: | 10.1109/ICCDA.2010.5541045 |