Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game
Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented...
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| Published in: | 2017 International Conference on Industrial Engineering, Management Science and Application (ICIMSA) pp. 1 - 2 |
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| Main Author: | |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
01.06.2017
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| Subjects: | |
| Online Access: | Get full text |
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| Summary: | Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns. |
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| DOI: | 10.1109/ICIMSA.2017.7985594 |