Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game
Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented...
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| Veröffentlicht in: | 2017 International Conference on Industrial Engineering, Management Science and Application (ICIMSA) S. 1 - 2 |
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| 1. Verfasser: | |
| Format: | Tagungsbericht |
| Sprache: | Englisch |
| Veröffentlicht: |
IEEE
01.06.2017
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| Online-Zugang: | Volltext |
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| Zusammenfassung: | Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns. |
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| DOI: | 10.1109/ICIMSA.2017.7985594 |