Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game

Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented...

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Vydáno v:2017 International Conference on Industrial Engineering, Management Science and Application (ICIMSA) s. 1 - 2
Hlavní autor: Wen-Chung Shih
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 01.06.2017
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Shrnutí:Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns.
DOI:10.1109/ICIMSA.2017.7985594