Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game

Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented...

Celý popis

Uložené v:
Podrobná bibliografia
Vydané v:2017 International Conference on Industrial Engineering, Management Science and Application (ICIMSA) s. 1 - 2
Hlavný autor: Wen-Chung Shih
Médium: Konferenčný príspevok..
Jazyk:English
Vydavateľské údaje: IEEE 01.06.2017
Predmet:
On-line prístup:Získať plný text
Tagy: Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
Popis
Shrnutí:Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns.
DOI:10.1109/ICIMSA.2017.7985594