Drag'n Go: Simple and fast navigation in virtual environment

In this paper we introduce the Drag'n Go technique to navigate in multi-scale virtual 3d environment. This new technique takes its root from the point of interest (POI) [10] approach where the user selects a target to reach. The biggest difference between the two is that with Drag'n Go the...

Full description

Saved in:
Bibliographic Details
Published in:2012 IEEE Symposium on 3D User Interfaces pp. 15 - 18
Main Authors: Moerman, C., Marchal, D., Grisoni, L.
Format: Conference Proceeding
Language:English
Published: IEEE 01.03.2012
Subjects:
ISBN:1467312045, 9781467312042
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:In this paper we introduce the Drag'n Go technique to navigate in multi-scale virtual 3d environment. This new technique takes its root from the point of interest (POI) [10] approach where the user selects a target to reach. The biggest difference between the two is that with Drag'n Go the user keeps full control of its position relative to the target as well as its traveling speed. The technique requires only a 2d input and consequently, can be used with a large amount of devices like mouse, touch or pen screen. We conducted preliminary experiment that highlights that Drag'n Go is an efficient and appreciated method for touch-based device and a competitive approach for mouse-based device.
ISBN:1467312045
9781467312042
DOI:10.1109/3DUI.2012.6184178