A new pebble game that characterizes parallel complexity classes

A new two-person pebble game that models parallel computations is defined. This game extends the two-person pebble game defined in [DT85] and is used to characterize two natural parallel complexity classes, namely LOGCFL and AG1. The characterizations show a fundamental way in which the computations...

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Bibliographic Details
Published in:27th Annual Symposium on Foundations of Computer Science (sfcs 1986) pp. 348 - 360
Main Authors: Venkateswaran, H., Tompa, Martin
Format: Conference Proceeding
Language:English
Published: IEEE 01.10.1986
Subjects:
ISBN:0818607408, 9780818607400
ISSN:0272-5428
Online Access:Get full text
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Summary:A new two-person pebble game that models parallel computations is defined. This game extends the two-person pebble game defined in [DT85] and is used to characterize two natural parallel complexity classes, namely LOGCFL and AG1. The characterizations show a fundamental way in which the computations in these two classes differ. This game model also unifies the proofs of some well known results of complexity theory.
ISBN:0818607408
9780818607400
ISSN:0272-5428
DOI:10.1109/SFCS.1986.2