Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models

We present a novel approach for constructing a virtual 3D world from a sparse set of 2D photograph images. In our approach, we do not construct a large 3D world directly from the images, instead we construct several 3D models from the images and inter-connect them. Each 3D model is photograph-based...

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Bibliographic Details
Published in:2008 IEEE Virtual Reality Conference pp. 243 - 244
Main Authors: Aoki, Takashi, Tanikawa, Tomohiro, Hirose, Michitaka
Format: Conference Proceeding
Language:English
Japanese
Published: IEEE 01.03.2008
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ISBN:9781424419715, 1424419719
ISSN:1087-8270
Online Access:Get full text
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Summary:We present a novel approach for constructing a virtual 3D world from a sparse set of 2D photograph images. In our approach, we do not construct a large 3D world directly from the images, instead we construct several 3D models from the images and inter-connect them. Each 3D model is photograph-based 3D model that constitutes a few faces and a high-resolution photographic texture image. By arranging some photograph-based 3D models in a 3D scene, we construct a virtual 3D world. To inter-connect these 3D models and represent a unified 3D world, we render the 3D models by blending them together according to view-point position and rotation. Using our novel approach, it is possible to semi-automatically construct a virtual 3D world from fewer photograph images.
ISBN:9781424419715
1424419719
ISSN:1087-8270
DOI:10.1109/VR.2008.4480782