Solving geometric constraints by iterative projections and backprojections

Most geometric constraint problems can be reduced to give coordinates to a set of points from a subset of their pairwise distances. By exploiting this fact, this paper presents an algorithm that solves geometric constraint systems by iteratively reducing and expanding the dimension of the problem. I...

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Vydané v:2004 IEEE International Conference on Robotics and Automation Ročník 2; s. 1789 - 1794 Vol.2
Hlavný autor: Thomas, F.
Médium: Konferenčný príspevok..
Jazyk:English
Vydavateľské údaje: Piscataway NJ IEEE 2004
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ISBN:9780780382329, 0780382323
ISSN:1050-4729
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Shrnutí:Most geometric constraint problems can be reduced to give coordinates to a set of points from a subset of their pairwise distances. By exploiting this fact, this paper presents an algorithm that solves geometric constraint systems by iteratively reducing and expanding the dimension of the problem. In general, these projection/backprojection iterations permit tightening the ranges for the possible solutions but, if at a given point no progress is made, the algorithm bisects the search space and proceeds recursively for both subproblems. This branch-and-prune strategy is shown to converge to all solutions.
ISBN:9780780382329
0780382323
ISSN:1050-4729
DOI:10.1109/ROBOT.2004.1308083