The Influence of Size in Augmented Reality Telepresence Avatars
In this work, we explore how advances in augmented reality technologies are creating a new design space for long-distance telepresence communication through virtual avatars. Studies have shown that the relative size of a speaker has a significant impact on many aspects of human communication includi...
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| Vydané v: | Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) s. 538 - 546 |
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01.03.2019
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| Abstract | In this work, we explore how advances in augmented reality technologies are creating a new design space for long-distance telepresence communication through virtual avatars. Studies have shown that the relative size of a speaker has a significant impact on many aspects of human communication including perceived dominance and persuasiveness. Our system synchronizes the body pose of a remote user with a realistic, virtual human avatar visible to a local user wearing an augmented reality head-mounted display. We conducted a two-by-two (relative system size: equivalent vs. small; leader vs. follower), between participants study (N = 40) to investigate the effect of avatar size on the interactions between remote and local user. We found the equal-sized avatars to be significantly more influential than the small-sized avatars and that the small avatars commanded significantly less attention than the equal-sized avatars. Additionally, we found the assigned leadership role to significantly impact participant subjective satisfaction of the task outcome. |
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| AbstractList | In this work, we explore how advances in augmented reality technologies are creating a new design space for long-distance telepresence communication through virtual avatars. Studies have shown that the relative size of a speaker has a significant impact on many aspects of human communication including perceived dominance and persuasiveness. Our system synchronizes the body pose of a remote user with a realistic, virtual human avatar visible to a local user wearing an augmented reality head-mounted display. We conducted a two-by-two (relative system size: equivalent vs. small; leader vs. follower), between participants study (N = 40) to investigate the effect of avatar size on the interactions between remote and local user. We found the equal-sized avatars to be significantly more influential than the small-sized avatars and that the small avatars commanded significantly less attention than the equal-sized avatars. Additionally, we found the assigned leadership role to significantly impact participant subjective satisfaction of the task outcome. |
| Author | Walker, Michael E. Szafir, Daniel Rae, Irene |
| Author_xml | – sequence: 1 givenname: Michael E. surname: Walker fullname: Walker, Michael E. email: michael.walker-1@colorado.edu organization: Univ. of Colorado Boulder, Boulder, CO, USA – sequence: 2 givenname: Daniel surname: Szafir fullname: Szafir, Daniel email: daniel.szafir@colorado.edu organization: Univ. of Colorado Boulder, Boulder, CO, USA – sequence: 3 givenname: Irene surname: Rae fullname: Rae, Irene email: irenerae@google.com organization: Google, Madison, WI, USA |
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| Snippet | In this work, we explore how advances in augmented reality technologies are creating a new design space for long-distance telepresence communication through... |
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| SubjectTerms | augmented reality avatar size avatar telepresence systems avatar-mediated communication Avatars human-avatar interaction Human-centered computing-HCI-Interaction paradigms-Mixed / augmented reality Human-centered computing-HCI-Interaction paradigms-Virtual reality Human-centered computing-HCI-Interaction paradigms-Web-based interaction Human-centered computing-HCI-Interaction paradigms-Collaborative interaction Human-centered computing-HCI-HCI design and evaluation methods-User studies Human-centered computing-HCI-HCI design and evaluation methods-Laboratory experiments Human-centered computing-Interaction design-Interaction design process and methods-Scenario-based design mixed reality scenario-based design team role |
| Title | The Influence of Size in Augmented Reality Telepresence Avatars |
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