Research on Collision Detection Algorithm Based on AABB-OBB Bounding Volume

Collision detection is pretty important in virtual reality, and its speed greatly influences the reality and illusion of immersion in virtual environment. We propose a collision detection algorithm of hybrid bounding box based on the merits of AABB and OBB: AABB-OBB. It is applicable to solid object...

Celý popis

Uloženo v:
Podrobná bibliografie
Vydáno v:2009 First International Workshop on Education Technology and Computer Science Ročník 1; s. 331 - 333
Hlavní autoři: Chaoqiang Tu, Lizhen Yu
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 01.01.2009
Témata:
ISBN:1424435811, 9781424435814, 0769535577, 9780769535579
On-line přístup:Získat plný text
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
Popis
Shrnutí:Collision detection is pretty important in virtual reality, and its speed greatly influences the reality and illusion of immersion in virtual environment. We propose a collision detection algorithm of hybrid bounding box based on the merits of AABB and OBB: AABB-OBB. It is applicable to solid objects. We construct simpler bounding volume tree and apply improved data structure to decrease storage space. During the period of traverse AABB-OBBTree, we have applied single traverse method to improve the efficiency of collision detection,and its effect is more obvious especially when the depth of trees is different greatly.
ISBN:1424435811
9781424435814
0769535577
9780769535579
DOI:10.1109/ETCS.2009.82