[POSTER] Geometric Mapping for Color Compensation Using Scene Adaptive Patches
The SAR technique using a projector-camera system allows us to make various effect on a real scene without physical reconstitution. In order to project contents on a textured scene without color imperfections, geometric and radiometric compensation of a projection image should be conducted as prepro...
Uloženo v:
| Vydáno v: | 2015 IEEE International Symposium on Mixed and Augmented Reality s. 206 - 207 |
|---|---|
| Hlavní autoři: | , , , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
01.09.2015
|
| Témata: | |
| On-line přístup: | Získat plný text |
| Tagy: |
Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
| Shrnutí: | The SAR technique using a projector-camera system allows us to make various effect on a real scene without physical reconstitution. In order to project contents on a textured scene without color imperfections, geometric and radiometric compensation of a projection image should be conducted as preprocessing. In this paper, we present a new geometric mapping method for color compensation in the projector-camera system. We capture the scene and segment it into adaptive patch according to the scene structure using the SLIC segmentation. The piece-wise polynomial function is evaluated for each patch to find pixel-to-pixel correspondences between the measured and projection images. Finally, color compensation is performed by using a color mixing matrix. Experimental results show that our geometric mapping method establishes accurate correspondences and color compensation alleviates the color imperfections which is caused by texture of a general scene. |
|---|---|
| DOI: | 10.1109/ISMAR.2015.67 |