Extending Component-Based Architecture to Design Embedded Real-Time System
Extensions of Component-based architecture for developing embedded real-time systems are presented. Taking non-functional and quality properties of embedded real-time systems into account, the component-based architecture is extended by defining hardware and real-time component. To this end, a contr...
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| Vydáno v: | 2019 4th International Conference on Mechanical, Control and Computer Engineering (ICMCCE) s. 83 - 833 |
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| Hlavní autoři: | , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
01.10.2019
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| Témata: | |
| On-line přístup: | Získat plný text |
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| Shrnutí: | Extensions of Component-based architecture for developing embedded real-time systems are presented. Taking non-functional and quality properties of embedded real-time systems into account, the component-based architecture is extended by defining hardware and real-time component. To this end, a contract is defined as a set of constraint specifications supported by real-time mechanisms. Based on this real-time component, the real-time periodic, aperiodic and sporadic tasks and tasks communication can be expressed with components and communication between them. This work is benefit to reduce the complexity of system development and improve systematic real-time, safety and stability. |
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| DOI: | 10.1109/ICMCCE48743.2019.00028 |