FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-Pose, and Facial Expression Features
The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and estimate optical flow from the source image to the current driv...
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| Vydáno v: | Proceedings (IEEE Computer Society Conference on Computer Vision and Pattern Recognition. Online) s. 7716 - 7726 |
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| Hlavní autoři: | , , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
16.06.2024
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| Témata: | |
| ISSN: | 1063-6919 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and estimate optical flow from the source image to the current driving frame, which is then inpainted and refined to produce the output animation. We propose a transformer-based encoder for computing a set-latent representation of the source image(s). We then predict the output color of a query pixel using a transformer-based decoder, which is conditioned with keypoints and a facial expression vector extracted from the driving frame. Latent representations of the source person are learned in a self-supervised manner that factorize their appearance, head pose, and facial expressions. Thus, they are perfectly suited for cross-reenactment. In contrast to most related work, our method naturally extends to multiple source images and can thus adapt to person-specific facial dynamics. We also propose data augmentation and regularization schemes that are necessary to prevent overfitting and support generalizability of the learned representations. We evaluated our approach in a randomized user study. The results indicate superior performance compared to the state-of-the-art in terms of motion transfer quality and temporal consistency. 1 1 Code & Video: https://andrerochow.github.io/fsrt |
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| ISSN: | 1063-6919 |
| DOI: | 10.1109/CVPR52733.2024.00737 |