Adaptive real-time update dissemination in distributed virtual simulation environments
In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level kno...
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| Published in: | Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05) pp. 233 - 236 |
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| Main Authors: | , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
2005
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| Subjects: | |
| ISBN: | 9780769523569, 0769523560 |
| ISSN: | 1555-0885 |
| Online Access: | Get full text |
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| Summary: | In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays. |
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| ISBN: | 9780769523569 0769523560 |
| ISSN: | 1555-0885 |
| DOI: | 10.1109/ISORC.2005.9 |

