Adaptive real-time update dissemination in distributed virtual simulation environments

In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level kno...

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Bibliographic Details
Published in:Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05) pp. 233 - 236
Main Authors: Chen, F., Kalogeraki, V.
Format: Conference Proceeding
Language:English
Published: IEEE 2005
Subjects:
ISBN:9780769523569, 0769523560
ISSN:1555-0885
Online Access:Get full text
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Summary:In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
ISBN:9780769523569
0769523560
ISSN:1555-0885
DOI:10.1109/ISORC.2005.9