Adaptive real-time update dissemination in distributed virtual simulation environments

In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level kno...

Celý popis

Uloženo v:
Podrobná bibliografie
Vydáno v:Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05) s. 233 - 236
Hlavní autoři: Chen, F., Kalogeraki, V.
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 2005
Témata:
ISBN:9780769523569, 0769523560
ISSN:1555-0885
On-line přístup:Získat plný text
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
Popis
Shrnutí:In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
ISBN:9780769523569
0769523560
ISSN:1555-0885
DOI:10.1109/ISORC.2005.9