Adaptive real-time update dissemination in distributed virtual simulation environments

In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level kno...

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Veröffentlicht in:Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05) S. 233 - 236
Hauptverfasser: Chen, F., Kalogeraki, V.
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 2005
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ISBN:9780769523569, 0769523560
ISSN:1555-0885
Online-Zugang:Volltext
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Beschreibung
Zusammenfassung:In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
ISBN:9780769523569
0769523560
ISSN:1555-0885
DOI:10.1109/ISORC.2005.9