Playing the Original Game Boy Tetris Using a Real Coded Genetic Algorithm

Tetris is a very popular game, having sold more than 450 millions units according to Forbes and it is also a very popular research subject in the field of Artificial Intelligence and Computational Intelligence. This work has two main goals. The first goal consists of providing a standardized testing...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:2017 Brazilian Conference on Intelligent Systems (BRACIS) S. 282 - 287
Hauptverfasser: da Silva, Renan Samuel, Stubs Parpinelli, Rafael
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 01.10.2017
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Abstract Tetris is a very popular game, having sold more than 450 millions units according to Forbes and it is also a very popular research subject in the field of Artificial Intelligence and Computational Intelligence. This work has two main goals. The first goal consists of providing a standardized testing scenario based on an Emulator to run the Original Tetris Game. The second goal is to test several feature sets found in the literature in the proposed Real Coded Genetic Algorithm Based Agent. The results obtained showed the viability of having an agent playing the Original Tetris Game.
AbstractList Tetris is a very popular game, having sold more than 450 millions units according to Forbes and it is also a very popular research subject in the field of Artificial Intelligence and Computational Intelligence. This work has two main goals. The first goal consists of providing a standardized testing scenario based on an Emulator to run the Original Tetris Game. The second goal is to test several feature sets found in the literature in the proposed Real Coded Genetic Algorithm Based Agent. The results obtained showed the viability of having an agent playing the Original Tetris Game.
Author Stubs Parpinelli, Rafael
da Silva, Renan Samuel
Author_xml – sequence: 1
  givenname: Renan Samuel
  surname: da Silva
  fullname: da Silva, Renan Samuel
  email: renan.samuel.da.silva@gmail.com
  organization: Graduate Program in Applied Computing, State University of Santa Catarina, Joinville, Brazil
– sequence: 2
  givenname: Rafael
  surname: Stubs Parpinelli
  fullname: Stubs Parpinelli, Rafael
  email: rafael.parpinelli@udesc.br
  organization: Graduate Program in Applied Computing, State University of Santa Catarina, Joinville, Brazil
BookMark eNotjLtOwzAUQI0EAy2sLCz-gQS_rh2PaQQhUqWi0s6VY9-klvJASZb8PSCYznCOzobcDuOAhDxxlnLO7MvumBfVZyoYNymHG7LhIDMtFDP2nlQfnVvj0NLlivQwxTYOrqOl65HuxpWecJniTM_zb-LoEX9kMQYMtMQBl-hp3rXjFJdr_0DuGtfN-PjPLTm_vZ6K92R_KKsi3yeRG1iSLBgQ3vtQS7CopWlqDRqMb6CWHE1QKniwCgUapgSX0hkAEaCxgalayy15_vtGRLx8TbF303rJhDJMG_kN549HVA
CODEN IEEPAD
ContentType Conference Proceeding
DBID 6IE
6IL
CBEJK
RIE
RIL
DOI 10.1109/BRACIS.2017.15
DatabaseName IEEE Electronic Library (IEL) Conference Proceedings
IEEE Xplore POP ALL
IEEE Xplore All Conference Proceedings
IEEE Electronic Library (IEL)
IEEE Proceedings Order Plans (POP All) 1998-Present
DatabaseTitleList
Database_xml – sequence: 1
  dbid: RIE
  name: IEEE Electronic Library (IEL)
  url: https://ieeexplore.ieee.org/
  sourceTypes: Publisher
DeliveryMethod fulltext_linktorsrc
EISBN 1538624079
9781538624074
EndPage 287
ExternalDocumentID 8247067
Genre orig-research
GroupedDBID 6IE
6IL
CBEJK
RIE
RIL
ID FETCH-LOGICAL-i175t-8d752cccdb359e637fb65657cf5b31e7d44dc594e2e7042133a7552d5f9d04b63
IEDL.DBID RIE
ISICitedReferencesCount 2
ISICitedReferencesURI http://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=Summon&SrcAuth=ProQuest&DestLinkType=CitingArticles&DestApp=WOS_CPL&KeyUT=000428685400048&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
IngestDate Thu Jun 29 18:38:12 EDT 2023
IsPeerReviewed false
IsScholarly false
Language English
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-i175t-8d752cccdb359e637fb65657cf5b31e7d44dc594e2e7042133a7552d5f9d04b63
PageCount 6
ParticipantIDs ieee_primary_8247067
PublicationCentury 2000
PublicationDate 2017-Oct.
PublicationDateYYYYMMDD 2017-10-01
PublicationDate_xml – month: 10
  year: 2017
  text: 2017-Oct.
PublicationDecade 2010
PublicationTitle 2017 Brazilian Conference on Intelligent Systems (BRACIS)
PublicationTitleAbbrev BRACIS
PublicationYear 2017
Publisher IEEE
Publisher_xml – name: IEEE
Score 1.6476425
Snippet Tetris is a very popular game, having sold more than 450 millions units according to Forbes and it is also a very popular research subject in the field of...
SourceID ieee
SourceType Publisher
StartPage 282
SubjectTerms Artificial neural networks
Emulation
Games
Genetic Algorithm
Genetic algorithms
Sociology
Testing
Tetris
Title Playing the Original Game Boy Tetris Using a Real Coded Genetic Algorithm
URI https://ieeexplore.ieee.org/document/8247067
WOSCitedRecordID wos000428685400048&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwlV1LTwIxEG6AePCkBozv9ODRhd0-ttsjEFEuSBATbqTbmVUSZA0sJv5722WDHrx4a3pp8vUxM5355iPkVhuIYghNwC2GgRBKBxq4CpiwYYYAwsSmFJtQo1Eym-lxjdztuTCIWBafYdsPy1w-5Hbrv8o6CRPKva51Ulcq3nG1qj6MUag7vUm3P3z21Vqq7VVuf6mllMZicPS_ZY5J64d1R8d7e3JCarhqkuF4aTwTiTpHjT5VKlb0wbwj7eVfdOoFsTa0TPxTQyfO7aP9HBCo7yftDgXtLl_z9aJ4e2-Rl8H9tP8YVPIHwcLZ9CJIQElmrYWUS40xV1ka-ySlzWTKI1QgBFipBTJU7uq5YNMoKRnITEMo0pifksYqX-EZoTzKgAkeJhYSF49FxoLJmItOE4laZ-k5aXoY5h-7DhfzCoGLv6cvyaEHeVfSdkUaxXqL1-TAfhaLzfqm3JZvz5eQXg
linkProvider IEEE
linkToHtml http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwlV1LTwIxEG4QTfSkBoxve_Dowm4f2-0RiAgRkSAm3Ei301USYA0sJv5722WDHrx4a3pp8vUxM5355kPoVioIQvCVR7XxPcaE9CRQ4RGm_cQAMBWqXGxC9PvReCwHJXS35cIYY_LiM1NzwzyXD6leu6-yekSYsK_rDtrljBF_w9YqOjEGvqw3h41W98XVa4ma07n9pZeSm4v24f8WOkLVH94dHmwtyjEqmUUFdQcz5bhI2Lpq-LnQscIPam5wM_3CIyeJtcJ56h8rPLSOH26lYAC7jtL2WODG7C1dTrP3eRW9tu9HrY5XCCB4U2vVMy8CwYnWGmLKpQmpSOLQpSl1wmMaGAGMgeaSGWKEvXw23FSCcwI8keCzOKQnqLxIF-YUYRokQBj1Iw2RjcgCpUElxManETdSJvEZqjgYJh-bHheTAoHzv6dv0H5n9NSb9Lr9xwt04ADfFLhdonK2XJsrtKc_s-lqeZ1v0TeDWJOl
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=proceeding&rft.title=2017+Brazilian+Conference+on+Intelligent+Systems+%28BRACIS%29&rft.atitle=Playing+the+Original+Game+Boy+Tetris+Using+a+Real+Coded+Genetic+Algorithm&rft.au=da+Silva%2C+Renan+Samuel&rft.au=Stubs+Parpinelli%2C+Rafael&rft.date=2017-10-01&rft.pub=IEEE&rft.spage=282&rft.epage=287&rft_id=info:doi/10.1109%2FBRACIS.2017.15&rft.externalDocID=8247067