Dynamic subsumption architecture for programming intelligent agents

This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynam...

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Veröffentlicht in:International Conference on Multi Agent Systems : Cite des Sciences-la Villette, Paris, France, July 3-7, 1998 : proceedings S. 190 - 197
Hauptverfasser: Nakashima, H., Noda, I.
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 1998
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ISBN:9780818685002, 081868500X
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Abstract This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one.
AbstractList This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one.
Author Noda, I.
Nakashima, H.
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Snippet This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game...
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StartPage 190
SubjectTerms Boundary conditions
Computer architecture
Computer languages
Dynamic programming
Intelligent agent
Intelligent systems
Multiagent systems
Robot sensing systems
Software architecture
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Title Dynamic subsumption architecture for programming intelligent agents
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