Dynamic subsumption architecture for programming intelligent agents
This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynam...
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| Veröffentlicht in: | International Conference on Multi Agent Systems : Cite des Sciences-la Villette, Paris, France, July 3-7, 1998 : proceedings S. 190 - 197 |
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| Sprache: | Englisch |
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1998
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| ISBN: | 9780818685002, 081868500X |
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| Abstract | This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one. |
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| AbstractList | This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one. |
| Author | Noda, I. Nakashima, H. |
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| Snippet | This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game... |
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| SubjectTerms | Boundary conditions Computer architecture Computer languages Dynamic programming Intelligent agent Intelligent systems Multiagent systems Robot sensing systems Software architecture Switches |
| Title | Dynamic subsumption architecture for programming intelligent agents |
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