Parallel volume rendering on a single-chip SIMD architecture
Volume rendering has great potential for parallelization due to the tremendous number of computations necessary. Besides the enormous computational power needed, the memory interface is usually of crucial importance and frequently the bottleneck. The paper presents an implementation of a parallel ra...
Gespeichert in:
| Veröffentlicht in: | IEEE Parallel and Large Data Visualization and Graphics Symposium 2001 S. 107 - 157 |
|---|---|
| Hauptverfasser: | , , , , |
| Format: | Tagungsbericht |
| Sprache: | Englisch |
| Veröffentlicht: |
IEEE
2001
|
| Schlagworte: | |
| ISBN: | 0780372239, 9780780372238 |
| Online-Zugang: | Volltext |
| Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
| Zusammenfassung: | Volume rendering has great potential for parallelization due to the tremendous number of computations necessary. Besides the enormous computational power needed, the memory interface is usually of crucial importance and frequently the bottleneck. The paper presents an implementation of a parallel ray casting algorithm for orthogonal projections on a new single-chip SIMD architecture. Concurrent processing of rays is scheduled such that redundant memory accesses of the individual processing elements can be detected by the channel controller. Hence, data can be read efficiently in block-wise manner. For improved image quality, a permutation of the Shear-Warp algorithm with trilinear interpolation is used. The steps of the ray casting algorithm are carefully mapped onto the architecture avoiding expensive floating point operation, giving superior performance over previously reported results. A detailed analysis illustrates the timing of the individual computations and memory accesses, identifying the costliest parts of the implementation. |
|---|---|
| ISBN: | 0780372239 9780780372238 |
| DOI: | 10.1109/PVGS.2001.964411 |

