Learning-Based Lossless Compression of 3D Point Cloud Geometry
This paper presents a learning-based, lossless compression method for static point cloud geometry, based on context-adaptive arithmetic coding. Unlike most existing methods working in the octree domain, our encoder operates in a hybrid mode, mixing octree and voxel-based coding. We adaptively partit...
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| Published in: | Proceedings of the ... IEEE International Conference on Acoustics, Speech and Signal Processing (1998) pp. 4220 - 4224 |
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| Main Authors: | , , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
06.06.2021
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| Subjects: | |
| ISSN: | 2379-190X |
| Online Access: | Get full text |
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