Narrative and Design for Wellbeing: A User-Centered Approach

The narratives that we have about our lives can affect our wellbeing. The Products and services that we own or use can play a role in these narratives (Jordan, Bardill, Herd and Grimaldi, 2020) – the car that says "I am a success", the toy that says "I am a good parent" or the cu...

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Bibliographic Details
Published in:ACTIO Journal of technology in design, film arts and visual communication no. 4; pp. 85 - 107
Main Authors: Jordan, Patrick W., Bardill, Andy, Herd, Kate, Grimaldi, Silvia
Format: Journal Article
Language:English
Published: 05.10.2020
ISSN:2665-1890, 2665-1890
Online Access:Get full text
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Summary:The narratives that we have about our lives can affect our wellbeing. The Products and services that we own or use can play a role in these narratives (Jordan, Bardill, Herd and Grimaldi, 2020) – the car that says "I am a success", the toy that says "I am a good parent" or the customer-care that lets me know that "I am not important.” In an exploratory study, 41 undergraduate students described experiences with two different products or services – one that enabled and one that failed to enable a desired narrative. These 82 case studies were analysed to explore concepts relevant to narrative in the context of product and service use. We identify six different ways in which a product or service can enable a narrative, evaluate Jung’s archetypes as a means of narrative classification, and explore the roles of products and users in enabling stories. The implications for user research and design are explored.
ISSN:2665-1890
2665-1890
DOI:10.15446/actio.n4.96251