Real-Time Concurrent Linked List Construction on the GPU

We introduce a method to dynamically construct highly concurrent linked lists on modern graphics processors. Once constructed, these data structures can be used to implement a host of algorithms useful in creating complex rendering effects in real time. We present a straightforward way to create the...

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Bibliographic Details
Published in:Computer graphics forum Vol. 29; no. 4; pp. 1297 - 1304
Main Authors: Yang, Jason C., Hensley, Justin, Grün, Holger, Thibieroz, Nicolas
Format: Journal Article
Language:English
Published: Oxford, UK Blackwell Publishing Ltd 01.06.2010
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ISSN:0167-7055, 1467-8659
Online Access:Get full text
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