Physically Based Collaborative Simulations under Ring-Like Network Configurations

A state-synchronization method for physically based simulations provides equivalent visual scenes at remote sites on ring-like networks. The simulation runs independently on each participating site so that sites can immediately process and display any local user's action, allowing high responsi...

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Vydáno v:IEEE Computer Graphics and Applications Ročník 29; číslo 4; s. 64 - 80
Hlavní autoři: Joono Cheong, Jongwoo Park, Niculescu, S.-I.
Médium: Magazine Article
Jazyk:angličtina
Vydáno: United States IEEE 01.07.2009
Institute of Electrical and Electronics Engineers (IEEE)
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
Institute of Electrical and Electronics Engineers
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ISSN:0272-1716, 1558-1756
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Shrnutí:A state-synchronization method for physically based simulations provides equivalent visual scenes at remote sites on ring-like networks. The simulation runs independently on each participating site so that sites can immediately process and display any local user's action, allowing high responsiveness.
Bibliografie:ObjectType-Article-2
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ISSN:0272-1716
1558-1756
DOI:10.1109/MCG.2009.71