Parallel Blue-noise Sampling by Constrained Farthest Point Optimization

We describe a fast sampling algorithm for generating uniformly‐distributed point patterns with good blue noise characteristics. The method, based on constrained farthest point optimization, is provably optimal and may be easily parallelized, resulting in an algorithm whose performance/quality tradeo...

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Vydáno v:Computer graphics forum Ročník 31; číslo 5; s. 1775 - 1785
Hlavní autoři: Chen, Renjie, Gotsman, Craig
Médium: Journal Article
Jazyk:angličtina
Vydáno: Oxford, UK Blackwell Publishing Ltd 01.08.2012
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ISSN:0167-7055, 1467-8659
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Shrnutí:We describe a fast sampling algorithm for generating uniformly‐distributed point patterns with good blue noise characteristics. The method, based on constrained farthest point optimization, is provably optimal and may be easily parallelized, resulting in an algorithm whose performance/quality tradeoff is superior to other state‐of‐the‐art approaches.
Bibliografie:ArticleID:CGF3182
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ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2012.03182.x