Parallel Blue-noise Sampling by Constrained Farthest Point Optimization

We describe a fast sampling algorithm for generating uniformly‐distributed point patterns with good blue noise characteristics. The method, based on constrained farthest point optimization, is provably optimal and may be easily parallelized, resulting in an algorithm whose performance/quality tradeo...

Celý popis

Uložené v:
Podrobná bibliografia
Vydané v:Computer graphics forum Ročník 31; číslo 5; s. 1775 - 1785
Hlavní autori: Chen, Renjie, Gotsman, Craig
Médium: Journal Article
Jazyk:English
Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.08.2012
Predmet:
ISSN:0167-7055, 1467-8659
On-line prístup:Získať plný text
Tagy: Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
Popis
Shrnutí:We describe a fast sampling algorithm for generating uniformly‐distributed point patterns with good blue noise characteristics. The method, based on constrained farthest point optimization, is provably optimal and may be easily parallelized, resulting in an algorithm whose performance/quality tradeoff is superior to other state‐of‐the‐art approaches.
Bibliografia:ArticleID:CGF3182
istex:C72ADDDD894A32AA1E9EE9C8B08AD357A163EA15
ark:/67375/WNG-GLV9Z5TB-L
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 14
ObjectType-Article-2
content type line 23
ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2012.03182.x