GWS—A Collaborative Load-Balancing Algorithm for Internet-of-Things
This paper firstly replaces the first-come-first-service (FCFS) mechanism with the time-sharing (TS) mechanism in fog computing nodes (FCNs). Then a collaborative load-balancing algorithm for the TS mechanism is proposed for FCNs. The algorithm is a variant of a work-stealing scheduling algorithm, a...
Uložené v:
| Vydané v: | Sensors (Basel, Switzerland) Ročník 18; číslo 8; s. 2479 |
|---|---|
| Hlavní autori: | , , |
| Médium: | Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Switzerland
MDPI AG
31.07.2018
MDPI |
| Predmet: | |
| ISSN: | 1424-8220, 1424-8220 |
| On-line prístup: | Získať plný text |
| Tagy: |
Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
|
| Shrnutí: | This paper firstly replaces the first-come-first-service (FCFS) mechanism with the time-sharing (TS) mechanism in fog computing nodes (FCNs). Then a collaborative load-balancing algorithm for the TS mechanism is proposed for FCNs. The algorithm is a variant of a work-stealing scheduling algorithm, and is based on the Nash bargaining solution (NBS) for a cooperative game between FCNs. Pareto optimality is achieved through the collaborative working of FCNs to improve the performance of every FCN. Lastly the simulation results demonstrate that the game-theory based work-stealing algorithm (GWS) outperforms the classical work-stealing algorithm (CWS). |
|---|---|
| Bibliografia: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 content type line 23 |
| ISSN: | 1424-8220 1424-8220 |
| DOI: | 10.3390/s18082479 |