Curve-Skeleton Properties, Applications, and Algorithms
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applicati...
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| Vydáno v: | IEEE transactions on visualization and computer graphics Ročník 13; číslo 3; s. 530 - 548 |
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| Hlavní autoři: | , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
United States
IEEE
01.05.2007
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Témata: | |
| ISSN: | 1077-2626, 1941-0506 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms. |
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| Bibliografie: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 content type line 23 ObjectType-Article-1 ObjectType-Feature-2 |
| ISSN: | 1077-2626 1941-0506 |
| DOI: | 10.1109/TVCG.2007.1002 |