Curve-Skeleton Properties, Applications, and Algorithms

Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applicati...

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Vydáno v:IEEE transactions on visualization and computer graphics Ročník 13; číslo 3; s. 530 - 548
Hlavní autoři: Cornea, Nicu D., Silver, Deborah, Min, Patrick
Médium: Journal Article
Jazyk:angličtina
Vydáno: United States IEEE 01.05.2007
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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ISSN:1077-2626, 1941-0506
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Shrnutí:Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms.
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ISSN:1077-2626
1941-0506
DOI:10.1109/TVCG.2007.1002