Learning Programming Patterns Using Games
There is still no pedagogy to teach programming that stands out significantly from others and no consensus on what is the best way for learning programming. There is still a need to develop new teaching methods for learning in introductory programming courses. This paper presents a pedagogic approac...
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| Vydáno v: | International journal of information and communication technology education Ročník 12; číslo 2; s. 23 - 34 |
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| Hlavní autoři: | , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
Hershey
IGI Global
01.04.2016
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| Témata: | |
| ISSN: | 1550-1876, 1550-1337 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | There is still no pedagogy to teach programming that stands out significantly from others and no consensus on what is the best way for learning programming. There is still a need to develop new teaching methods for learning in introductory programming courses. This paper presents a pedagogic approach in support of creativity in programming and the results of a successful case study, where the teacher facilitates the learning of programming patterns by means of students' involvement in game creation. The results show an improvement in motivation and learning introductory programming, when we combine programming patterns with games using concrete materials. |
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| Bibliografie: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 content type line 23 |
| ISSN: | 1550-1876 1550-1337 |
| DOI: | 10.4018/IJICTE.2016040103 |