Learning Programming Patterns Using Games

There is still no pedagogy to teach programming that stands out significantly from others and no consensus on what is the best way for learning programming. There is still a need to develop new teaching methods for learning in introductory programming courses. This paper presents a pedagogic approac...

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Vydáno v:International journal of information and communication technology education Ročník 12; číslo 2; s. 23 - 34
Hlavní autoři: Leal, Alexis Vinícius de Aquino, Ferreira, Deller James
Médium: Journal Article
Jazyk:angličtina
Vydáno: Hershey IGI Global 01.04.2016
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ISSN:1550-1876, 1550-1337
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Shrnutí:There is still no pedagogy to teach programming that stands out significantly from others and no consensus on what is the best way for learning programming. There is still a need to develop new teaching methods for learning in introductory programming courses. This paper presents a pedagogic approach in support of creativity in programming and the results of a successful case study, where the teacher facilitates the learning of programming patterns by means of students' involvement in game creation. The results show an improvement in motivation and learning introductory programming, when we combine programming patterns with games using concrete materials.
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ISSN:1550-1876
1550-1337
DOI:10.4018/IJICTE.2016040103