A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions
We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but general lighting conditions. The aim of this work is to define a method that...
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| Published in: | Computer graphics forum Vol. 31; no. 4; pp. 1491 - 1500 |
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| Main Authors: | , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Oxford, UK
Blackwell Publishing Ltd
01.06.2012
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| ISSN: | 0167-7055, 1467-8659 |
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| Abstract | We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but general lighting conditions. The aim of this work is to define a method that simplifies the acquisition phase of the object surface appearance and allows to reconstruct an approximated SVBRDF. The final output is suitable to be used with a 3D model of the object to obtain accurate and photo‐realistic renderings. The method is composed by three steps: the approximation of the environment map of the acquisition scene, using the same object as a probe; the estimation of the diffuse color of the object; the estimation of the specular components of the main materials of the object, by using a Phong model. All the steps are based on statistical analysis of the color samples projected by the video sequences on the surface of the object. Although the method presents some limitations, the trade‐off between the easiness of acquisition and the obtained results makes it useful for practical applications. |
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| AbstractList | We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but general lighting conditions. The aim of this work is to define a method that simplifies the acquisition phase of the object surface appearance and allows to reconstruct an approximated SVBRDF. The final output is suitable to be used with a 3D model of the object to obtain accurate and photo-realistic renderings. The method is composed by three steps: the approximation of the environment map of the acquisition scene, using the same object as a probe; the estimation of the diffuse color of the object; the estimation of the specular components of the main materials of the object, by using a Phong model. All the steps are based on statistical analysis of the color samples projected by the video sequences on the surface of the object. Although the method presents some limitations, the trade-off between the easiness of acquisition and the obtained results makes it useful for practical applications. We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but general lighting conditions. The aim of this work is to define a method that simplifies the acquisition phase of the object surface appearance and allows to reconstruct an approximated SVBRDF. The final output is suitable to be used with a 3D model of the object to obtain accurate and photo-realistic renderings. The method is composed by three steps: the approximation of the environment map of the acquisition scene, using the same object as a probe; the estimation of the diffuse color of the object; the estimation of the specular components of the main materials of the object, by using a Phong model. All the steps are based on statistical analysis of the color samples projected by the video sequences on the surface of the object. Although the method presents some limitations, the trade-off between the easiness of acquisition and the obtained results makes it useful for practical applications. [PUBLICATION ABSTRACT] |
| Author | Palma, Gianpaolo Scopigno, Roberto Dellepiane, Matteo Callieri, Marco |
| Author_xml | – sequence: 1 givenname: Gianpaolo surname: Palma fullname: Palma, Gianpaolo organization: Visual Computing Lab, ISTI-CNR, Pisa, Italy – sequence: 2 givenname: Marco surname: Callieri fullname: Callieri, Marco organization: Visual Computing Lab, ISTI-CNR, Pisa, Italy – sequence: 3 givenname: Matteo surname: Dellepiane fullname: Dellepiane, Matteo organization: Visual Computing Lab, ISTI-CNR, Pisa, Italy – sequence: 4 givenname: Roberto surname: Scopigno fullname: Scopigno, Roberto organization: Visual Computing Lab, ISTI-CNR, Pisa, Italy |
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| Copyright | 2012 The Author(s) Computer Graphics Forum © 2012 The Eurographics Association and Blackwell Publishing Ltd. |
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| References_xml | – reference: Rosenblatt M.: Remarks on Some Nonparametric Estimates of a Density Function. The Annals of Mathematical Statistics 27, 3 (Sept. 1956), 832-837. 6. – reference: Ren P., Wang J., Snyder J., Tong X., Guo B.: Pocket reflectometry. ACM Trans. Graph 30, 4 (2011), 45. 3. – reference: Gardner A., Tchou C., Hawkins T., Debevec P.: Linear light source reflectometry. ACM Transactions on Graphics 22, 3 (July 2003), 749-758. 3. – reference: Wenger A., Gardner A., Tchou C., Unger J., Hawkins T., Debevec P.: Performance relighting and reflectance transformation with time-multiplexed illumination. ACM Transactions on Graphics 24, 3 (July 2005), 756-764. 2. – reference: Goldman D. B., Curless B., Hertzmann A., Seitz S. M.: Shape and spatially-varying BRDFs from photometric stereo. In ICCV (2005), pp. I: 341-348. 3. – reference: Pietroni N., Tarini M., Cignoni P.: Almost isometric mesh parameterization through abstract domains. IEEE TVCG 16, 4 (JulyAugust 2010), 621-635. 6. – reference: Holroyd M., Lawrence J., Zickler T.: A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance. ACM Trans. Graph 29, 4 (2010). 2. – reference: Treuille A., Hertzmann A., Seitz S. M.: Example-based stereo with general BRDFs. In ECCV (2004), pp. Vol II: 457-469. 3. – reference: Wang J., Zhao S., Tong X., Snyder J., Guo B.: Modeling anisotropic surface reflectance with example-based microfacet synthesis. ACM Trans. Graph 27, 3 (2008). 3. – reference: Dong Y., Wang J., Tong X., Snyder J., Lan Y., Ben-Ezra M., Guo B.: Manifold bootstrapping for SVBRDF capture. ACM Trans. Graph 29, 4 (2010). 3. – reference: Malzbender T., Gelb D., Wolters H.: Polynomial texture maps. In ACM SIGGRAPH 2001 (2001), pp. 519-528. 2. – reference: Ghosh A., Chen T., Peers P., Wilson C. A., Debevec P. E.: Estimating specular roughness and anisotropy from second order spherical gradient illumination. Comput. Graph. Forum 28, 4 (2009), 1161-1170. 2. – reference: Callieri M., Cignoni P., Corsini M., Scopigno R.: Masked photo blending: mapping dense photographic dataset on high-resolution 3d models. Computer & Graphics 32, 4 (Aug 2008), 464-473. 4. – reference: Debevec P. E.: Digitizing the parthenon: Estimating surface reflectance properties of a complex scene under captured natural illumination. In VMV 2004 (2004), p. 99. 3. – reference: Ghosh A., Chen T., Peers P., Wilson C. A., Debevec P.: Circularly polarized spherical illumination reflectometry. ACM Transactions on Graphics 29, 6 (Dec. 2010), 162:1-162:12. 2. – reference: Ghosh A., Fyffe G., Tunwattanapong B., Busch J., Yu X., Debevec P.: Multiview face capture using polarized spherical gradient illumination. In ACM SIGGRAPH Asia 2011 (2011), pp. 129:1-129:10. 2. – reference: Filip J., Haindl M.: Bidirectional texture function modeling: A state of the art survey. IEEE Trans. Pattern Analysis and Machine Intelligence 31, 11 (Nov. 2009), 1921-1940. 2. – reference: Lensch H. P. A., Kautz J., Goesele M., Heidrich W., Seidel H.-P.: Image-based reconstruction of spatial appearance and geometric detail. ACM Transactions on Graphics 22, 2 (Apr. 2003), 234-257. 2. – reference: Schwartz C., Weinmann M., Ruiters R., Klein R.: Integrated high-quality acquisition of geometry and appearance for cultural heritage. In VAST 2011 (Oct. 2011), pp. 25-32. 2. – start-page: 1108 year: 2011 end-page: 1115 – volume: 29 start-page: 162:1 issue: 6 year: Dec. 2010 end-page: 162:12 article-title: Circularly polarized spherical illumination reflectometry publication-title: ACM Transactions on Graphics – volume: 22 start-page: 234 issue: 2 year: Apr. 2003 end-page: 257 article-title: Image‐based reconstruction of spatial appearance and geometric detail publication-title: ACM Transactions on Graphics – year: 2005 – start-page: 151 year: 1997 end-page: 157 – volume: 16 start-page: 621 issue: 4 year: JulyAugust 2010 end-page: 635 article-title: Almost isometric mesh parameterization through abstract domains publication-title: IEEE TVCG – volume: 24 start-page: 756 issue: 3 year: July 2005 end-page: 764 article-title: Performance relighting and reflectance transformation with time‐multiplexed illumination publication-title: ACM Transactions on Graphics – volume: 31 start-page: 1921 issue: 11 year: Nov. 2009 end-page: 1940 article-title: Bidirectional texture function modeling: A state of the art survey publication-title: IEEE Trans. Pattern Analysis and Machine Intelligence – volume: 28 start-page: 1161 issue: 4 year: 2009 end-page: 1170 article-title: Estimating specular roughness and anisotropy from second order spherical gradient illumination publication-title: Comput. Graph. Forum – volume: 32 start-page: 464 issue: 4 year: Aug 2008 end-page: 473 article-title: Masked photo blending: mapping dense photographic dataset on high‐resolution 3d models publication-title: Computer & Graphics – volume: 2001 start-page: 519 year: 2001 end-page: 528 article-title: Polynomial texture maps publication-title: ACM SIGGRAPH – start-page: 533 year: 2003 end-page: 540 – volume: 2004 start-page: 99 year: 2004 article-title: Digitizing the parthenon: Estimating surface reflectance properties of a complex scene under captured natural illumination publication-title: VMV – volume: 27 start-page: 832 issue: 3 year: Sept. 1956 end-page: 837 article-title: Remarks on Some Nonparametric Estimates of a Density Function publication-title: The Annals of Mathematical Statistics – volume: 29 issue: 4 year: 2010 article-title: A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance publication-title: ACM Trans. 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| Snippet | We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex... |
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| SubjectTerms | Acquisitions and texture Approximation Computer graphics Computer Graphics -Three-Dimensional Graphics and Realism [I.3.7]: Color Computer Graphics ‐Three‐Dimensional Graphics and Realism [I.3.7]: Color, shading, shadowing, and texture Image Processing and Computer Vision - Digitization and Image Capture [I.4.1]: Reflectance shading shadowing Statistical methods Studies |
| Title | A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions |
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