Solving the balance problem of massively multiplayer online role-playing games using coevolutionary programming

[Display omitted] •We proposed a coevolutionary design method to solve the balance problem of massively multiplayer online role-playing games.•We demonstrated the theoretical evidence of why the cooperative coevolution algorithm is usually faster than Simple Genetic Algorithm.•By enabling the elitis...

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Bibliographic Details
Published in:Applied Soft Computing Vol. 18; pp. 1 - 11
Main Authors: Chen, Haoyang, Mori, Yasukuni, Matsuba, Ikuo
Format: Journal Article
Language:English
Japanese
Published: Elsevier B.V 01.05.2014
Elsevier BV
Subjects:
ISSN:1568-4946, 1872-9681
Online Access:Get full text
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