Solving the balance problem of massively multiplayer online role-playing games using coevolutionary programming
[Display omitted] •We proposed a coevolutionary design method to solve the balance problem of massively multiplayer online role-playing games.•We demonstrated the theoretical evidence of why the cooperative coevolution algorithm is usually faster than Simple Genetic Algorithm.•By enabling the elitis...
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| Published in: | Applied Soft Computing Vol. 18; pp. 1 - 11 |
|---|---|
| Main Authors: | , , |
| Format: | Journal Article |
| Language: | English Japanese |
| Published: |
Elsevier B.V
01.05.2014
Elsevier BV |
| Subjects: | |
| ISSN: | 1568-4946, 1872-9681 |
| Online Access: | Get full text |
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