A branch-and-prune algorithm for discrete Nash equilibrium problems

We present a branch-and-prune procedure for discrete Nash equilibrium problems with a convex description of each player's strategy set. The derived pruning criterion does not require player convexity, but only strict convexity of some player's objective function in a single variable. If sa...

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Vydáno v:Computational optimization and applications Ročník 86; číslo 2; s. 491 - 519
Hlavní autoři: Schwarze, Stefan, Stein, Oliver
Médium: Journal Article
Jazyk:angličtina
Vydáno: New York, NY Springer US 01.11.2023
Springer Nature B.V
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ISSN:1573-2894, 0926-6003, 1573-2894
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Shrnutí:We present a branch-and-prune procedure for discrete Nash equilibrium problems with a convex description of each player's strategy set. The derived pruning criterion does not require player convexity, but only strict convexity of some player's objective function in a single variable. If satisfied, it prunes choices for this variable by stating activity of certain constraints. This results in a synchronous branching and pruning method. An algorithmic implementation and numerical tests are presented for randomly generated instances with convex polyhedral strategy sets and convex quadratic as well as non-convex quadratic objective functions.
Bibliografie:ObjectType-Article-1
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content type line 14
ISSN:1573-2894
0926-6003
1573-2894
DOI:10.1007/s10589-023-00500-4