A branch-and-prune algorithm for discrete Nash equilibrium problems

We present a branch-and-prune procedure for discrete Nash equilibrium problems with a convex description of each player's strategy set. The derived pruning criterion does not require player convexity, but only strict convexity of some player's objective function in a single variable. If sa...

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Bibliographic Details
Published in:Computational optimization and applications Vol. 86; no. 2; pp. 491 - 519
Main Authors: Schwarze, Stefan, Stein, Oliver
Format: Journal Article
Language:English
Published: New York, NY Springer US 01.11.2023
Springer Nature B.V
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ISSN:1573-2894, 0926-6003, 1573-2894
Online Access:Get full text
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Summary:We present a branch-and-prune procedure for discrete Nash equilibrium problems with a convex description of each player's strategy set. The derived pruning criterion does not require player convexity, but only strict convexity of some player's objective function in a single variable. If satisfied, it prunes choices for this variable by stating activity of certain constraints. This results in a synchronous branching and pruning method. An algorithmic implementation and numerical tests are presented for randomly generated instances with convex polyhedral strategy sets and convex quadratic as well as non-convex quadratic objective functions.
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ISSN:1573-2894
0926-6003
1573-2894
DOI:10.1007/s10589-023-00500-4