Rendering avatars in virtual reality: integrating a 3D model with 2D images

Image-based rendering uses images or photographs to replace geometric models. This technique achieves shorter modeling time, faster rendering speed, and more realism. It also addresses different approaches for turning images into models and then into renderings - including panoramas, image warping,...

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Veröffentlicht in:Computing in science & engineering Jg. 4; H. 1; S. 86 - 91
Hauptverfasser: Yonggao Yang, Xusheng Wang, Chen, J.X.
Format: Journal Article
Sprache:Englisch
Veröffentlicht: New York IEEE 01.01.2002
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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ISSN:1521-9615, 1558-366X
Online-Zugang:Volltext
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Zusammenfassung:Image-based rendering uses images or photographs to replace geometric models. This technique achieves shorter modeling time, faster rendering speed, and more realism. It also addresses different approaches for turning images into models and then into renderings - including panoramas, image warping, and light fields. In this article, we introduce a hybrid approach that integrates a 3D avatar geometric model with 2D images to achieve more realistic avatars as well as speed up avatar rendering in realtime virtual environments.
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ISSN:1521-9615
1558-366X
DOI:10.1109/5992.976440