A Virtual Reality Platform for Analyzing Remote Archaeological Sites

This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key st...

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Bibliographic Details
Published in:Interacting with computers Vol. 31; no. 2; p. 167
Main Authors: Cassidy, Brendan, Sim, Gavin, Wayne Robinson, David, Gandy, Devlin
Format: Journal Article
Language:English
Published: 01.03.2019
ISSN:0953-5438
Online Access:Get more information
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