A Virtual Reality Platform for Analyzing Remote Archaeological Sites
This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key st...
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| Published in: | Interacting with computers Vol. 31; no. 2; p. 167 |
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| Main Authors: | , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
01.03.2019
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| ISSN: | 0953-5438 |
| Online Access: | Get more information |
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