APA (7th ed.) Citation

Peck, T. C., Good, J. J., & Seitz, K. (2021). Evidence of Racial Bias Using Immersive Virtual Reality: Analysis of Head and Hand Motions During Shooting Decisions. IEEE transactions on visualization and computer graphics, 27(5), 2502-2512. https://doi.org/10.1109/TVCG.2021.3067767

Chicago Style (17th ed.) Citation

Peck, Tabitha C., Jessica J. Good, and Katharina Seitz. "Evidence of Racial Bias Using Immersive Virtual Reality: Analysis of Head and Hand Motions During Shooting Decisions." IEEE Transactions on Visualization and Computer Graphics 27, no. 5 (2021): 2502-2512. https://doi.org/10.1109/TVCG.2021.3067767.

MLA (9th ed.) Citation

Peck, Tabitha C., et al. "Evidence of Racial Bias Using Immersive Virtual Reality: Analysis of Head and Hand Motions During Shooting Decisions." IEEE Transactions on Visualization and Computer Graphics, vol. 27, no. 5, 2021, pp. 2502-2512, https://doi.org/10.1109/TVCG.2021.3067767.

Warning: These citations may not always be 100% accurate.