Distributed Asynchronous Games With Causal Memory are Undecidable

We show the undecidability of the distributed control problem when the plant is an asynchronous automaton, the controllers use causal memory and the goal of the controllers is to put each process in a local accepting state.

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Vydané v:Logical methods in computer science Ročník 18, Issue 3; číslo 3
Hlavný autor: Gimbert, Hugo
Médium: Journal Article
Jazyk:English
Vydavateľské údaje: Logical Methods in Computer Science Association 08.09.2022
Logical Methods in Computer Science e.V
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ISSN:1860-5974, 1860-5974
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Popis
Shrnutí:We show the undecidability of the distributed control problem when the plant is an asynchronous automaton, the controllers use causal memory and the goal of the controllers is to put each process in a local accepting state.
ISSN:1860-5974
1860-5974
DOI:10.46298/lmcs-18(3:30)2022