Distributed Asynchronous Games With Causal Memory are Undecidable
We show the undecidability of the distributed control problem when the plant is an asynchronous automaton, the controllers use causal memory and the goal of the controllers is to put each process in a local accepting state.
Gespeichert in:
| Veröffentlicht in: | Logical methods in computer science Jg. 18, Issue 3; H. 3 |
|---|---|
| 1. Verfasser: | |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Logical Methods in Computer Science Association
08.09.2022
Logical Methods in Computer Science e.V |
| Schlagworte: | |
| ISSN: | 1860-5974, 1860-5974 |
| Online-Zugang: | Volltext |
| Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
| Zusammenfassung: | We show the undecidability of the distributed control problem when the plant
is an asynchronous automaton, the controllers use causal memory and the goal of
the controllers is to put each process in a local accepting state. |
|---|---|
| ISSN: | 1860-5974 1860-5974 |
| DOI: | 10.46298/lmcs-18(3:30)2022 |