A Recursive Approach to Solving Parity Games in Quasipolynomial Time

Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity is exponential, while currently the state-of-the-art algorithms have quasipolynomial complexity. Here, we present a modification of Zie...

Celý popis

Uložené v:
Podrobná bibliografia
Vydané v:Logical methods in computer science Ročník 18, Issue 1; číslo 1; s. 8:1 - 8:18
Hlavní autori: Lehtinen, Karoliina, Parys, Paweł, Schewe, Sven, Wojtczak, Dominik
Médium: Journal Article
Jazyk:English
Vydavateľské údaje: Logical Methods in Computer Science Association 01.01.2022
Logical Methods in Computer Science e.V
Predmet:
ISSN:1860-5974, 1860-5974
On-line prístup:Získať plný text
Tagy: Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
Popis
Shrnutí:Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity is exponential, while currently the state-of-the-art algorithms have quasipolynomial complexity. Here, we present a modification of Zielonka's classic algorithm that brings its complexity down to $n^{O\left(\log\left(1+\frac{d}{\log n}\right)\right)}$, for parity games of size $n$ with $d$ priorities, in line with previous quasipolynomial-time solutions.
ISSN:1860-5974
1860-5974
DOI:10.46298/lmcs-18(1:8)2022