Nash equilibrium seeking for individual linear dynamics subject to limited communication resources
In this paper, non-cooperative game problems with individual linear dynamics of players are addressed. In the case of limited communication resources, event-triggering mechanisms equip players to determine event instants. A period of dwell time is enforced after each event. In the dwell time, monito...
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| Veröffentlicht in: | Systems & control letters Jg. 161; S. 105162 |
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| Hauptverfasser: | , , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Elsevier B.V
01.03.2022
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| Schlagworte: | |
| ISSN: | 0167-6911, 1872-7956 |
| Online-Zugang: | Volltext |
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| Zusammenfassung: | In this paper, non-cooperative game problems with individual linear dynamics of players are addressed. In the case of limited communication resources, event-triggering mechanisms equip players to determine event instants. A period of dwell time is enforced after each event. In the dwell time, monitoring event-triggering conditions is avoided for each player, which saves resources. After the dwell time, each player triggers the broadcast to its neighbors once a fully distributed event-triggering condition is satisfied. Along this line, the Zeno behavior is excluded. The proposed control algorithm with discrete-time communications converges the systems to an NE. The effectiveness of the proposed control algorithms and event-triggering mechanisms is demonstrated through simulations. |
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| ISSN: | 0167-6911 1872-7956 |
| DOI: | 10.1016/j.sysconle.2022.105162 |