Can playing a video game foster computational thinking skills?

In this study, we evaluated the cognitive and attitudinal influences of playing a video game, Penguin Go, designed to target the development of middle school students' computational thinking (CT) skills. In addition to the overall effectiveness of the game, we investigated the impact of a speci...

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Bibliographic Details
Published in:Computers and education Vol. 141; p. 103633
Main Authors: Zhao, Weinan, Shute, Valerie J.
Format: Journal Article
Language:English
Published: Elsevier Ltd 01.11.2019
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ISSN:0360-1315, 1873-782X
Online Access:Get full text
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