Gamification and Self-Determination Theory in Teaching Computational Thinking: An Experience with Quizizz Software
The introductory programming disciplines, which include the teaching of algorithms and computational logic, have high failure and dropout rates. Developing Computational Thinking in students can contribute to learning programming fundamentals by building algorithmic and problem-solving skills. Howev...
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| Veröffentlicht in: | Informatics in education Jg. 24; H. 3; S. 587 - 615 |
|---|---|
| Hauptverfasser: | , , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Vilnius
Institute of Mathematics and Informatics
28.09.2025
Vilnius University |
| Schlagworte: | |
| ISSN: | 1648-5831, 2335-8971 |
| Online-Zugang: | Volltext |
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