Gamification and Self-Determination Theory in Teaching Computational Thinking: An Experience with Quizizz Software

The introductory programming disciplines, which include the teaching of algorithms and computational logic, have high failure and dropout rates. Developing Computational Thinking in students can contribute to learning programming fundamentals by building algorithmic and problem-solving skills. Howev...

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Veröffentlicht in:Informatics in education Jg. 24; H. 3; S. 587 - 615
Hauptverfasser: Santiago, Cynthia Pinheiro, Silva, Antonio Rodrigo dos Santos, Menezes, José Wally Mendonça, Aquino, Francisco José Alves de
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Vilnius Institute of Mathematics and Informatics 28.09.2025
Vilnius University
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ISSN:1648-5831, 2335-8971
Online-Zugang:Volltext
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