On the complexity of nucleolus computation for bipartite b-matching games
We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard when b≡3 even on bipartite graphs of maximum degree 7. We complement this with partial positive results in the special case where b...
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| Published in: | Theoretical computer science Vol. 998; p. 114476 |
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| Main Authors: | , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Elsevier B.V
01.06.2024
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| Subjects: | |
| ISSN: | 0304-3975, 1879-2294 |
| Online Access: | Get full text |
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| Summary: | We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard when b≡3 even on bipartite graphs of maximum degree 7. We complement this with partial positive results in the special case where b values are bounded by 2. In particular, we describe an efficient algorithm when a constant number of vertices satisfy bv=2 as well as an efficient algorithm for computing the non-simple b-matching nucleolus when b≡2.
•We explore the complexity of nucleolus computation in b-matching games on bipartite graphs.•Computing the nucleolus of a simple b-matching game is NP-hard when b=3 even on bipartite graphs of maximum degree 7.•We complement this with partial positive results in the special case where b values are bounded by 2.•In particular, we describe an efficient algorithm when a constant number of vertices satisfy bv=2.•Also an efficient algorithm for computing the non-simple b-matching nucleolus when b=2. |
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| ISSN: | 0304-3975 1879-2294 |
| DOI: | 10.1016/j.tcs.2024.114476 |