Analysis of selected methods of creating artificial intelligence on the example of a popular card game

The aim of the article was to analyze selected methods of creating artificial intelligence in a popular card game. Two experiments were conducted: with a human and with a computer. The following algorithms were analyzed: random, min-max, based on a neural network, statistical and statistical with th...

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Veröffentlicht in:Journal of Computer Sciences Institute Jg. 16; S. 233 - 240
Hauptverfasser: Gałka, Łukasz, Dzieńkowski, Mariusz
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Lublin University of Technology 30.09.2020
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ISSN:2544-0764, 2544-0764
Online-Zugang:Volltext
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